Cruiser Command

Cruiser command is a cooperative map between two teams. Simply put, each team controls one battlecruiser and the goal is to kill the opponent's battlecruiser.


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 Post subject: General ambience changes
PostPosted: Fri Apr 03, 2015 11:36 am 
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Over the weekend I was thinking of how to implement the action of tossing one out the airlock, without needing extensive modding and such so my idea is:

-instead of making the ____ was kicked it would be changed to _____ was tossed out the airlock by: (highest rep player) or nothing just ______ was tossed out the airlock,

-a body would be shot out of the BC

-and a scream would play in the background


Again, a minor but humorous implementation that I think would add a nice touch of satisfaction when kicking a random troll

Also, when somebody leaves it would say ______ tossed himself out the airlock with the same body and scream effect


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 Post subject: Re: General ambience changes
PostPosted: Fri Apr 03, 2015 12:30 pm 
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Their minds become "brain-dead" and we replace the brain with an AI.

Thats how players are turned in to drones...(when they leave)

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 Post subject: Re: General ambience changes
PostPosted: Fri Apr 03, 2015 12:32 pm 
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I think kicking someone out of the game should be a hard decision, a last measure. certainly not made easier with a few tweak left and right. if you really need it, you can find comic relief by playing with red-rocket.

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 Post subject: Re: General ambience changes
PostPosted: Fri Apr 03, 2015 12:48 pm 
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Caladbolg, these tweaks suggested are purely cosmetic and don't actually make it easier to kick people. Although I agree kicking should be used as a last resort.

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 Post subject: Re: General ambience changes
PostPosted: Fri Apr 03, 2015 1:14 pm 
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Siretu wrote:
Caladbolg, these tweaks suggested are purely cosmetic and don't actually make it easier to kick people. Although I agree kicking should be used as a last resort.

Will it really be a last resort if people want to see kicks 'because it's funny'?


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 Post subject: Re: General ambience changes
PostPosted: Fri Apr 03, 2015 1:18 pm 
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I can imagine many other veterans enjoy going out of their way to see the "Dreadnought has tossed Dreadnought out the airlock" =P

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 Post subject: Re: General ambience changes
PostPosted: Wed Apr 08, 2015 3:39 pm 
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I doubt many would notice this small change, and while cosmetics are good, this is clearly not one part we should mess around with


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