Cruiser Command

Cruiser command is a cooperative map between two teams. Simply put, each team controls one battlecruiser and the goal is to kill the opponent's battlecruiser.


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 Post subject: Changes when playing alone
PostPosted: Tue Jan 27, 2015 1:40 am 
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CCI
Joined: Mon Jan 26, 2015 6:27 am
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Location: Republic of Korea
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Hello, I'm new this community.
I found that when I played CC alone to test something.


As you see, when we start, each of minerals is 1000, and we have several kinds of small ships. also enemy battlecruiser is very close to ours.
Are there more other changes?

I like that, because I don't need to mine to purchase or upgrade for testing, and go far away to attack.
How about your opinion?


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 Post subject: Re: Changes when playing alone
PostPosted: Tue Jan 27, 2015 2:27 am 
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CCI
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1) Ya, it helps for quickly testing things
2) I wouldnt mind if the enemy BC was able to automatically launch a drone miner that we can fire at and use for testing on small ships
3) your korean :D

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You merely adopted Cruiser Command. I was born in it, molded by it.

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 Post subject: Re: Changes when playing alone
PostPosted: Tue Jan 27, 2015 12:44 pm 
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Dreadnought wrote:
2) I wouldnt mind if the enemy BC was able to automatically launch a drone miner that we can fire at and use for testing on small ships

I think if there is a mode like that, it will be helpful to test, also practice.



Dreadnought wrote:
3) your korean :D

Yep, I'm Korean. Cruiser Command brought me from Korea server to NA server and here. because it's so fun! :)


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 Post subject: Re: Changes when playing alone
PostPosted: Tue Jan 27, 2015 1:26 pm 
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I think you found all the changes I implemented for single player. The only other change I can think of is that it enables some of my debug commands that I can't (ab)use in multiplayer.

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