Cruiser Command

Cruiser command is a cooperative map between two teams. Simply put, each team controls one battlecruiser and the goal is to kill the opponent's battlecruiser.


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 Post subject: Re: Localization?
PostPosted: Wed Jun 26, 2013 2:14 am 
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Ethernoy wrote:
Siretu wrote:
Well, you got to start somewhere and as I explained thoroughly in the email I sent you, you wont have to do it all over again since you'll basically be able to merge the text with my python script so you only have to translate the new text.

The reason for this is that I want you to experiment with what you have first so I can be sure everything works properly.

Translation done,some questions
1,email address?
2,if some strings are changed in updating,will your python script be able to recognize change in original text and notice us that we should make some fix?


1. Same as last time
2. Yes, it should detect that and notice you.

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 Post subject: Re: Localization?
PostPosted: Wed Jun 26, 2013 6:53 am 
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Ok then, we got American people, European, now asian... is there anyone from australia playing this ^^ ?


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 Post subject: Re: Localization?
PostPosted: Wed Jun 26, 2013 8:58 am 
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Siretu wrote:
Ethernoy wrote:
Siretu wrote:
Well, you got to start somewhere and as I explained thoroughly in the email I sent you, you wont have to do it all over again since you'll basically be able to merge the text with my python script so you only have to translate the new text.

The reason for this is that I want you to experiment with what you have first so I can be sure everything works properly.

Translation done,some questions
1,email address?
2,if some strings are changed in updating,will your python script be able to recognize change in original text and notice us that we should make some fix?


1. Same as last time
2. Yes, it should detect that and notice you.

sent,waiting for good news


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 Post subject: Re: Localization?
PostPosted: Mon Jul 08, 2013 11:03 pm 
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MultiDavid wrote:
Ok then, we got American people, European, now asian... is there anyone from australia playing this ^^ ?


it this a joke? because translating to "Australian" would be as simple as to just re-upload the NA version (Maybe with some heavy accents tho.). If you meant upload to Australian servers... they don't have any.
I'm just not sure how to take it.

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 Post subject: Re: Localization?
PostPosted: Thu Nov 27, 2014 5:49 pm 
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I know this is a very old topic but.....would it be possible to localize this game? and also to be able to send it to servers like korea and stuff? we could try and take a chance and see if we get any traction there, (i doubt it, but its still worth a try, and will be interesting anyways)

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 Post subject: Re: Localization?
PostPosted: Fri Nov 28, 2014 4:54 am 
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Do you know any korean? AFAIK, someone localized it for China already, but that was some time ago.

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 Post subject: Re: Localization?
PostPosted: Fri Nov 28, 2014 1:06 pm 
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Siretu wrote:
Do you know any korean?

I wish...lol

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 Post subject: Re: Localization?
PostPosted: Fri Nov 28, 2014 11:18 pm 
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Well.. since NA died, we tried korea - but it had no CC - also, the koreans understand english for the most part.. so.. not that much localization needed

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 Post subject: Re: Localization?
PostPosted: Fri Nov 28, 2014 11:20 pm 
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That would be expected, tbh.
I think South Korea has the best non-native English knowledge outside of Europe.


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 Post subject: Re: Localization?
PostPosted: Fri Nov 28, 2014 11:42 pm 
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Yes! lets go bully the south Koreans until they start getting good O.o

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