Cruiser Command

Cruiser command is a cooperative map between two teams. Simply put, each team controls one battlecruiser and the goal is to kill the opponent's battlecruiser.


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 Post subject: Re: Winning and losing Clan games
PostPosted: Thu Apr 18, 2013 2:20 am 
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kerri skin? :o really worth joining a clan, or rather creating a new temp one from all one-man-army players :p

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 Post subject: Re: Winning and losing Clan games
PostPosted: Thu Apr 18, 2013 12:56 pm 
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hehe i want kerri skin =p but... id probably what HOTS one, which unavailable, in that case, i might want izsha skin XD meh :p skins are interesting :p i do like my raynor skin (railgun ftw!)

I have been curious how hard it would be (or even possible with starcraft editor) to have swapout parts for units :o such as modular units like custom robo :p

Example is, using a skin (suit) with hardpoints depending on weapon you choose or other equipment, example, marine reaper, kerrigan, zealot, if equipped a rifle, they could all handle it :p pffft! (future thinking, I am nuts @_@)

in all fairness, i know not if the units are modular or thers just thousands of units... 1 for each combo, but basing that is a gamecube game... >.> and the amount of combos, I'm gonna guess that the units you use are modular

Example: In custom robo there are:
34 body models (main skin)
52 gun parts
41 bomb parts
44 pod parts
16 leg parts

That is (gets calculator)
51 031 552 model combinations so I assume it is modular cause i doubt they made 50 million models :p


I am hoping sc units can be modular, cause it can make many available model combos with a few parts :p

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