Cruiser Command

Cruiser command is a cooperative map between two teams. Simply put, each team controls one battlecruiser and the goal is to kill the opponent's battlecruiser.


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 Post subject: inCC vs NEPH
PostPosted: Thu May 09, 2013 5:19 pm 
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CCA
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We officially demand a clan war against NEPH, we want to get things settled between us that way.
We suggest a 5 vs 5 because of member issues (which affects inCC as well as NEPH).

You may suggest a fitting date for you.


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 Post subject: Re: inCC vs NEPH
PostPosted: Thu May 09, 2013 5:51 pm 
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inCC
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Degra wrote:
We officially demand a clan war against NEPH, we want to get things settled between us that way.
We suggest a 5 vs 5 because of member issues (which affects inCC as well as NEPH).

You may suggest a fitting date for you.


We like to fight you between 22 CET and 0 CET. :p

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 Post subject: Re: inCC vs NEPH
PostPosted: Thu May 09, 2013 6:45 pm 
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CCA
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Spicy!


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 Post subject: Re: inCC vs NEPH
PostPosted: Thu May 09, 2013 8:21 pm 
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Neph
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Once the game is fixed sure! but too many bugs to even play the game atm.

and we play only 6v6. We have no roster issues. We have a 20 man roster (they are all not signed up on this forum).

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 Post subject: Re: inCC vs NEPH
PostPosted: Fri May 10, 2013 5:34 am 
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Creator
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Because of all the bugs!?! I'm sitting here, waiting day after day, for a bug to fix. But there's been like NO activity on any forum except the Off-topic one. (There was a lot of posts last night, I'm going to read them now)

Also, I know about the drone dock issue, I just forgot to fix it, I'm sorry.

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 Post subject: Re: inCC vs NEPH
PostPosted: Fri May 10, 2013 1:07 pm 
inCC
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I don't know any bug atm. But however it is playable ;) so pls suggest a date.


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 Post subject: Re: inCC vs NEPH
PostPosted: Fri May 10, 2013 4:07 pm 
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CCI
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We should get a new weapon (oooh a weps that ignores some sheilds or a wep that is aeo or anuva that causes debris even when sheilds are up!)

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 Post subject: Re: inCC vs NEPH
PostPosted: Fri May 10, 2013 6:08 pm 
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CCA
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WildFire wrote:
Once the game is fixed sure! but too many bugs to even play the game atm.

and we play only 6v6. We have no roster issues. We have a 20 man roster (they are all not signed up on this forum).


Sounds like an excuse to avoid fighting inCC to me! Just play a few games, it's a lot of fun.


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 Post subject: Re: inCC vs NEPH
PostPosted: Fri May 10, 2013 8:29 pm 
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And the crowd takes up the chant: "Fight! Fight! Fight!".


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 Post subject: Re: inCC vs NEPH
PostPosted: Fri May 10, 2013 8:55 pm 
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CCA
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map is perfectly playable, what bugs that ARE present at the time are not game breaking.

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